![]() ![]() ![]() # If true, actions are recorded for rollback # If true, disable cheat prevention in multiplayer # If true, new players cannot join with an empty password # If this is set, players will always (re)spawn at the given position # Whether to enable players killing each other #unlimited_player_transfer_distance = true # Whether players are shown to clients without any range limit # See /privs in game for a full list on your server and mod configuration. # Available privileges: interact, shout, teleport, settime, privs. # Gives some stuff to players at the beginning # A chosen map seed for a new map, leave empty for random # Enable players getting damage and dying # Set to true to enable creative mode (unlimited inventory) #strict_protocol_version_checking = false # Set to true to disallow old clients from connecting # Maximum number of players connected simultaneously # World directory (everything in the world is stored here) ![]() # Default game (default when creating a new world) if you want to announce your ipv6 address - use serverlist_url = v6. Server_description = Minetest server running on # Name of player on a server this is the main admin (contradictory with principles mentionned earlier)
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